The New Eden Store
It hurts the mercantile side of me to see money left on the table. I don’t think gouging is a good idea but to ignore a sale is just plain wrong. The store is slow, iffy at the best of times and seems to ignore a lot of potential.
CCP opened the meeting by adding that they are aware that the store UI needs work, andare planning to make improvements.
Good, now show us you mean it. CSM had good suggestions including more in game advertising, hats, guns, cat ears (Jin, you are weird) corp and alliance skins, citadel skins, Serenity skins (have you seen images from the Chinese server?) and other ideas.
CCP added that there are still discussions around how at the moment there is a very particular mood and style to EVE, and they are concerned about eroding it if they release things that do not match the aesthetic of the universe.
Mr Hyde brought up how Alpha state players have a limited selection of monetization options, to which CCP replied that they are looking to heavily expand the available items for them.
I truly wish I could find someone with the skills to make a Operation Magic School Bus ad that I could get onto stations and billboards. Graphics and animation havenever been my thing. But I digress. Even some event sites would become clickable and we would be able to write our history, leave our marks.
CCP Orca then talked about the current state of the EVE Store. She explained that the current shipping prices are due to the low volume of purchases, and that at this stage CCP didn’t have any options to change it without an incre ase in volume through the store.
Catch 22, it won;t get cheap unless we buy and we won’t buy unless it gets cheap. sigh
Then came the balance sessions with the usual suspects showing up. Discussed were T3 cruiser, nullification effects, static bubbles, shuttles with interdiction nullification, and Alpha balance issues like the ability to fire T2 ammo. Light missiles and rapid lights were brought up by Mr Hyde (hater of frigates). Heavy Interdictor Scrams , armor plates and Shield Extenders for battleships, Shield Capitals, shield slaves, Battle Rorquals.
CP Fozzie said they have some ideas and they did want to make a change, but also had a separate proposal for feedback: making it so that Rorquals could only PANIC when in proximity to an asteroid. The CSM was receptive to the idea.
CCP replied that there had been considerations for making each empire just have a single starter system and school instead of three. The CSM was generally supportive of this idea.
feel free to read it for yourself if you do want more detail. I will finish this commentary in the next post.
fly it like you won it