Niden (@niden_GMVA) tweeted this:
It’s not cool to want walking in stations, right?
That tweet got a few positive agreements, but on the other side of the coin we have Xander Phoena ofCrossing Zebras and current CSM member being mentioned in the winter summit minutes:
Xander said that he would officially like to be documented as protesting any art time going to avatars instead of spaceships.
What is and/or should be the future for walking in stations?
He leaned on the railing, watching the people move on their daily tasks in the station. The part of the world that he felt only a passing relationship or connection to. It was why he liked cafes. why he sat out in public so often was to remind himself that there was a world not composed of war machines and vacuum.
But was this part of his world, still? Some said that capsuleers were beyond the petty bonds of flesh and blood, that they were young gods and had no place among mortals. The doors of a normal life were locked to them. Mike shook his head. People were people, a job did not make you more or less of one. any more than skin colour or racial heritage.
But violence was a part of a lot of capsuleers lives. It was not that they were a danger to the people around them but that they were in danger from them. How many crews were lost, how many lives snuffed out by a moments inattention. Wouldn’t the families want some recompense . . . or revenge? Mike looked around as though expecting a mob to be bearing down on him . . . nothing. He leaned back and stretched his back, sighing.
Maybe it was to protect them from becoming attached to ephemeral lives while they were immortal. Maybe the isolation was a psychological precaution. But that made no sense. Capsuleers were more used to loss of everything than almost any other career. Life, ship, pod, even learning (on occasion). He shook his head, again, no there was not a good reason for the isolation so why was it there?
A big myth that gets perpetuated is that to you need to Rob Peter to Pay Paul. IF CCP decided to revisit Incarna I would not expect them to steal dev time from the likes of Rise, Fozzie or members of the Art Team. It would be a team brought in or even something that could be contracted. The head of art might supervise to make sure they kept to the ‘bible’ but that would be it.
I REFUSE to say it would a simple thing or a days coding because I hate it when all the devs line up with pitchforks. No coding is simple nor are time estimates allowed for the people looking in.
Would I like to see a Bar where pilots can hang out? A casino where we can see the roulette wheel? Yes. A Bar where a traitor can end you with a well placed knife? Organized crime who can rig the machines to filter isk to a shill in a laundering scheme? Um, Maybe? The ability to hack a station security and get access to the clone vats ending someones ability to jump there, Pre-assassinations. Hanger robbery or sabotage? Uh, I don’t think so . . . The kidnapping of pilots refusing them the sweet release of death and effectively removing them from an op or actual play? No.
Yeah, easy to ask for WiS, lot harder to run all the possible effects of that decision if it ever got made.
Oh other thoughts on this matter
Sand, Cider and Spaceships – The Incarna Hot Potato
Evoganda – Walking In Station
Evehermit – Incarcerated Wishes
Warp Drive Active – Reincarnated?
The Ancient Gaming Noob – Like Walking in L.A.
Thera or Bust… – Walking In Stations
Inner Sanctum of the Ninveah – Attitude
Sovereignty Wars – Blog Banter #62
Just For Crits – Walking In Stations
Aggressive Logistics – Home
Dog’s Breath – Rebel Without a Cause
Low Sec Lifestyle – Generations After Icarus