I have a special optional mission for you, we won’t penalize you if you decline it.

A single individual, a rogue element of the Serpentis Corporation, has struck out on their own. We don’t know why, but we want you to hunt them down.
They have all scans open, so we can’t go there in force. We’ve acquired their coordinates and need someone to sneak in and take them out. It’s you against them.

Only frigate sized ships can gain entry to the hideout, so don’t try to bring anything bigger.
This pirate will be flying an armor tanked Daredevil frigate, with an extremely effective Stasis Webifier. He tends to deal his damage using railguns loaded with Shadow Antimatter ammo. Survivors of his previous attacks claim that he likes to orbit his opponents at around 10km while holding them in place. He always flies with a powerfully boosted Stasis Webifier and a Warp Scrambler fit.

A word of warning: this rogue pirate is extremely dangerous and has proven very capable of destroying capsuleer ships. If you choose to decline this mission or if you fail to complete it, you will not lose any standings.

Declining a mission from a particular agent more than once every 4 hours will result in a loss of standing with that agent.\

Mike tossed a hand back at the screen where the agents recording had just finished.  “I knows what yer thinking.  One target?  That is it?  How hard can that be?”  He touched a control on his comm and a new image appeared.

He let the chuckles die down and then the message changed.

He smiled.  “We learn and adapt.  Some share intel and ship fits and we slowly change the dynamic . . . or not so slowly.  Most of you have basic frigate training and know your way around a few gun types.”  He sighed, looking out at the prospective capsuleers.  “If you get a mission like this and think you can handle it . . . . well, you ARE immortal.  Try it.  Try it in a simple cheap ship or bling yourself to the nines, bring some friends along or go it alone.”

Images of pirate frigates flashed across the screen.

“They are out there, waiting for you.  THEY are your next lessons, your next teachers.”



It took three missions for me to be given one.  Decided to write this BEFORE I tried.  I am looking forward to it but I have a bad feeling I am about to become a statistic.  I will tell you how it went and what I lost in the next post.

fly it like you won it


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4 Responses to Burner

  1. Jerod Trd says:

    Damn You.

    You make me want to reactivate my accounts.

    Fly Deadly Sir.

  2. Vivi says:

    My brother and I tried them quite a few times pre-release (aka Test server). They are much harder than people think. Neuts and vampires don’t do anything, you can use ecm but the chances of locking fast enough and getting a successful jam are low/laughable, dampening its range seems to be as effective as neuts… and defender missiles are semi-useful…if you want to keep smashing F1 like your life depended on it.

    It’s nice to have a challenge every once and a while.

    PS Mike could you put defender missiles on your list of “things to fix” list? Please and thank you.

  3. Bleys says:

    Makes me want to reactivate. Nothing like a decent challenge for a rookie ship!

  4. mikeazariah says:

    I like your idea about a sentinel running it


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