The X-Factor

CK asked

What could CCP Games do to attract and maintain a higher percentage of women to the game. Will Incarna do the trick? Can anything else be done in the mean time? Can we the players do our part to share the game we love with our counterparts, with our sisters or daughters, with the Ladies in our lives? What could be added to the game to make it more attractive to them? Should anything be changed? Is the game at fault, or its player base to blame?

Genetically, we are different. Men are XY and women XX. So what? Is there some intrinsic quality . . . an X-Factor that makes women less prone to play Eve?

Hell no.

Should Eve reinvent itself changing basic gameplay in hopes of somehow capturing the elusive female of the species?

Again, Hell no.

Well then, why in heavens name am I even writing this? Packaging. I started looking into how Eve is presented, the new player experience and the press it gets. Sometimes we are so immersed in the game that we cannot see the forest because all the damn trees are in the way. I encourage you to step back and look for yourself. From the Eve homepage, where anyone might go if they were curious about the game. . .


* Are you that rogue captain that enjoys the thrill of sneaking through stretches of enemy territory?
* Do you enjoy the discovery of new worlds?
* Are you in search of an MMO so vast that there will always be someplace new to explore?
* 7,000 star systems – NPC and Player controlled regions – hidden worm-hole space waiting to be explored.


* Are you a person who knows how to close a deal? Does competing in a marketplace with 2,000 transactions a minute pique your interest?
* Are you looking for a game where one can build a legacy as a financial market leader, CEO of a company or even just the main guy to go to for the best arms deals in New Eden?
* Huge universe wide player driven market-place – intense research and production system – constantly evolving economy.


* What is your definition of epic combat? Is is fleets of hundreds clashing in battle? Is it war for control of entire constellations?
* Does high risk PvP get your blood racing? 1000+ ship fleet battles – hundreds of ship types – thousands of ship module options
* In a shingle-shard universe, all players are part of one community. Your actions, be they those of a savior or scourge, impact not just a small group or independent shard, but the universe itself.

Did you see it? Was what you found in the game mentioned up there? I can tell that I found a lot more than that in Eve.

Did they mention the rich social fabric? The building of corps, alliances, of the art of the deal and the misdeal? Did they mention the metagame, the fact that we were ranked as the best player community of 2009 by 10 ton hammer? Did PvE even get a nod?


Incarna might make a difference but not for the reasons some folks have said. Not because girls like to play dress up. It may make a difference because CCP will get a chance to play dressup. To change how they show this game to the world and how we will be seen and judged. I don’t want radical changes to the game, I have said that in CSM campaigning and I am still saying it. I am one to look at the details, like the packaging.

Bottom line. I have met some women who play Eve, most are better players than me (hi Mynxee, Shae, Kry). Each plays for different reasons and stayed because they liked the game. There is no X-Factor. But if you hang out subtle signs of ‘boyz club’ then you shouldn’t be surprised when the girls ain’t about.


What better folks than I had to say

Cataclysmic Variable
0.5 or higher
Where the frack is my ship

if you go to CKs blog, linked at the top you will see there are a hell of a lot more links . . . and damn it Shae, yours is absolutely an entry.


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7 Responses to The X-Factor

  1. Pingback: Blog Banter 17 - The Female of the Species | I Am Keith Neilson

  2. CrazyKinux says:

    Needs to link to the original Banter post in the intro! Thanks!

  3. Pingback: Tweets that mention mikeazariah » Blog Archive » The X-Factor --

  4. Pingback: Ladies of New Eden | Nitpickin's

  5. Pingback: Knee of the curve « Engine Tones

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