Modified 8

So sitting in the Help channel one of the ISD’s links a page of the ‘Golden Rules of Eve’.  Yeah, I don’t read that language but it is attributed to an older post by Akita T.  Instead I let Google translate do its thing . . . took it, let it rattle about in my head and this spilled out.


“No,” Mike said to the seminar he had agreed to run, “I am not sure there is ever an absolute ‘right’ way to do something but there are guidelines that you should at least know about.”

“Just guidelines?”  One of the prospective pilots asked.

“Yup, because each and every one of you, if you are to be successful will break more than a few of them at one point or another.  Forget some and groan when the lesson is hammered home.  Guidelines help you along, help you adjust but you should never, ever, consider them to be written in stone.  Got it?”  He looked about making eye contact with a few of the student and waited for some nods.

Ok, first . . . Yer gonna lose stuff.  So do not put all your eggs in one basket, all your savings in one ship.  Or if you do?  Be ready to start from the ground up without whining or complaint.  To quote someone better than myself?”

If you can make one heap of all your winnings
    And risk it on one turn of pitch-and-toss,
And lose, and start again at your beginnings
    And never breathe a word about your loss;
Now some folks put it as ‘Never undock in what you cannot replace’.  But when you are starting out?  you may not have that luxury.  So try not to or be ready to face the loss when it comes.  Some cannot and retire from flying before they ever truly flew.  Sad.”
“Have you done that?”
Mike sighed.  “Yup, been rich then been broke.  Worst was the loss of a ship and then the loss of more trying to get to the wreckage of the first.  Took me a while to bounce back.  But I did.  I had to.”  He looked off in the distance remembering a Machariel and winced just a bit.
He took a breath and continued.  “Second?  People are gonna shoot at you, whether you like it or not.  There is no safe space.  Your good intentions make for shit armor and shields.  Faster you understand that both predator and prey are involved in the kill the better you will adjust to space.”
“But I thought if I mined in hisec. . . . ” asked one.
“Still get shot”
“I won’t, just hauling cargo, low end, not worth . . . ”  started another
“Still get shot.”
“I’ll fly with friends and make our own corpor . . . ” A third offered
Mike grinned.  “Better.  You will get wardecced . . . then get shot.”
“So how do we stop them?”
Mike grinned.  You don’t.  You just make it tougher so only the really dedicated will shoot and they my decide to go for more obvious weaker targets.  Weakness draws them like blood in the water draws sharks.  Fly prepared, fly smart . . .you will still get shot, just less often.”  He grinned.  “And try to always be ready to shoot back.
“Thirdly.  Scams happen, people WILL try to fool you, rob you, trick and deceive you.  The old adage of ‘If it looks too good to be true?  It probably is.  Applies in spades.”
“But I have heard about your Bus . . . ”  One asked quietly.
“Yup, confusing as hell because I have all the earmarks of a scam.  An outrageous offer of a free fitted ship and I say there are no strings attached.  The bounty on my head makes me look questionable as well.  I am not scamming but people dealing with me should read carefully and check just the same.  This is why I only deal in Career systems . . . scamming is heavily discouraged there.”
“So why do you do it?”
Mike grinned.  “Because for all the talk of trust nobody?  That would be a very bad way to go through life.  You have to be willing to take a chance, to talk and maybe even put your hand in the lions mouth.  Sure, there will be loss, but we already covered that.  Sure you will be fooled now and again . . . but to live in space alone?  Far worse.  Part of what I do is teach that trust can happen, just proceed with caution.”  He took a sip of coffee and leaned back.  “After all, you guys are trusting me to tell you the truth and point you in the right direction?  But did any of you check to see if I even have a clue about what I am talking about?  Or did you take me at face value and trust I would not steer you wrong?”  He laughed at the confused expressions on their faces.
“Where was I?  Ah yeah, fourth . . . the most important skills are not those bought and paid for from some academy.  Assuming some pilots history SAYS that he has only three days in space can be deceptive as all hell, especially these days with Skill Injectors.  But this was true, even before then.  Some folks have innate skills that are not taught but they have them, just the same.  They may not be able to fire the gun well but far better than you at making the critical decisions that decide a battle.  I always LOOK at the age of a pilot but I do not let that mean I discount a young one.
The other side of that coin is that YOU will grow as a pilot, if you try and learn to.  Do not rush this like it was some sort of game.  Grow your skills and your experience.  Become more than the sum of your ‘education’.”
He looked around and KNEW that one went right over their heads as would the next.  “This leads us to the fifth, Bigger is not always better.  I have seen pilots rush to get into Battleships and then fit them with small guns because they could not use the large.  I have heard pilots fresh out of the Academies ask what the fastest way into a Titan was.  For one or two of you?  Maybe supercaps will be the right end goal.  Others of you will realize that your love is for a smaller class.”
“Whats yours?”
Mike looked up at the ceiling in the direction of the hangers and  smiled.  “I can fly a lot of ships and I use what is needed for the task before me but I do always seem to come back to the Destroyers.  They just make me . . . joyful to fly.  So if you are always chasing the next hull, the next class?  That is fine . . . I did that.  Just keep looking around and back and find your joyful ship, the activity that makes you happy and remember to remember.”
“Six.  The most powerful weapon/tool is information.  I cannot stress this enough.  LOOK at the damn things you are using and KNOW why you chose them over some close version.  Compare. Do your reading and do the same for people.  Every bit of knowledge helps form your decisions, prepares you for what is to come.  IF you want it?  It can be found and it is often the advantage that makes the difference in a fight.
Which brings me to seven.  Fair fight.  More mythical than Unicorns.  If a fight is fair it means you BOTH screwed up.  If it is a battle then fight to win.  If it is a game then play by the rules you set for yourself but you can never be sure the otherside is more interested in winning than in fairness.  Look back through the history of the ‘fair’ contests of Alliance tournaments in the past.  The organizers try to make it fair and then some competitors do everything in their power to subvert that and get any advantage they can.  Never cry because it was not fair.  Ever.  Most pilots will only laugh at you.”
He sighed.  “Oh some of us try to be fair and have our own codes of honour and such.  I am laughed at, often.  But the unfairness is of my own choice and the stumbling blocks I set for myself?  Well they make winning that much more sweet.”
Both his hands hit the table with a loud slap, the students jumped.  “Brings me to the last thing for today.  You will lose.  Fights, battles, wars, ships, assets, and sometimes you mind and will to keep going.  Accept that and keep going anyway.  Learn from your loss.  Make the loss a fee you paid for a hard earned lesson.  Or quit.”
He looked around the room and his voice dropped to nearly a whisper.
“But don’t quit learning.”
Hell this whole post is one lesson.  Mine is that I enjoy reading old stuff and modifying it into my own framework of experience and needs.
Been a while since I did a draw.  Since I have that love for destroyers?  I will give out a trio of T3 Destroyers, enter in the comments by naming the one you DON’T want.
fly it like you won it


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BB77 rose coloured glasses

Welcome to the continuing monthly EVE Blog Banters and our 77th edition! For more details about what the blog banters are please visit the Blog Banter page.
Blog Banter 77 – The Malaise
Is there a malaise affecting Eve currently? Blogs and podcasts are going dark and space just feels that little bit emptier. One suggestion is that there may be a general problem with the vets, especially those pre-Incarna and older, leaving and being replaced by newer players who are not as invested in the game. The colonists versus immigrants? Is this a problem? Are there others? Or is everything just fine and it’s just another bout of summer “ZOMG EVE IZ DYING!”
Eve is like a pair of Siamese twins sharing vital organs.  There is the company and then there is the player base.  Neither exists without the other.  (Yes the players will go on but they will not be the player base of Eve)
So when someone says that Eve is dying I always wonder which twin are we looking at?  The player population is one measure and the companies health seems to be the other.  But if one twin starts to fall the other will try to support it as best it can (or fall right along with him/her).  I am sure that and unchecked fall of one will kill both and that will happen someday.  But this is not (yet) that day.
But summer for Eve is an odd time.  I am sure any of us living in a place like Iceland would take advantage of fair weather whenever possible so it is not a huge surprise when they all seem to take their off time in the same months.  This causes a slowdown in production and change to the game so the doom-cryers shout that Eve is dying.  By the same regard players  from around the globe seem to also have lives and some minor awareness of the outdoors.  We go out and try RL for a bit and don’t log onto the game as much. DEATH DOOM DESPAIR!!
I have often admitted to being an optimist but even I acknowledge that all things end, someday, myself included.  That does not mean I go through each day browsing casket catalogues, just that I am aware of mortality in all things.  Will Eve die?  yup.  It will die when one twin or the other gives up.  I do not surrender easily to panic, despair, doom.  Knowledge of mortality does not mean we have to race towards it rushing past all the life between now and then.
stop . . . smell the roses . . . blow something up and play the game
have fun
I’ll be in there, waiting for you and if I am the last player?  I will turn out the lights when I am done.
Oh, while writing this I had lots of images and research that molded my thoughts without making it into the post.  From the Matrix ‘not like this’ to history of conjoined twins who died.  But in the end?  I gots stuff to do, in game and out.
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Example 2 (Career Missions 1)

Where the last lesson stopped is where I will begin.  You need to dock but I suggest you skip docking in the local station and head right for the Career agents.  Hit f12 and then click on Show Career Agents.  this will show you the closest set of five agents to take you through more of the basics of Eve.  meia6w5

Right click the location, under the name of one of the agents (in this case Uitra VI) and ‘set destination’.  Your location may be different id you started as a different race or eve in a different area.  That is fine, head there.

How?  Ah, good question, grasshopper.  On your Overview one gate is now yellow.  You can either right click and select jump OR you can left click it and then left click jump in the Selected Items box.  There is a third way I will mention at the later in this post in the Business mission.  You are now in warp . . . weeeeee.  You get to the gate and go through it.  A new gate is yellow and odds are that it is already selected, jump again and again and dock when that is the choice and you will be in the agents station.  As I say in Rookie Help Chat, follow the Yellow gate road.  You little star traveler, you, you are in a new system far from the old one and new things to do.

On the right, where the Overview used to be is now the Station services box.  From the top you can undock or see Captains quarters, interact with various functions of the station such as personal grooming, insurance, bounties etc. On the bottom is the people part, three tabs, Agents, Guests, Offices.  If it is not selected, click Agents.  There they are, your teachers for the next little while.

I am going to do this an odd way . . . this post and the ones that follow will each deal with a single mission from all 4 agents (excluding advanced military until we finish basic).  In other words, this will cover the first missions Industry 1, Exploration 1, etc and the next post will cover the second mission from each agent and so on.  You do NOT have to do it this way but it makes sense to me in how I approach the process.

Please make sure your skill queue is active.

Industry 1 (Mountains out of Molehills 1 of 10)–Right click the agent and start the conversation.  READ what he says and then remember to click accept at the bottom of the conversation.  Make sure that you have a Miner I mounted on your ship and then undock.  The number one frustration players hit at this step is they warp to an asteroid field and mine the ore.  After all, that is what you are supposed to do, right?  Wrong.  The agent wants you to go to a specific place to mine.  Right click open space, mission–encounter–warp to location OR if you have the mission bar active on the left, click the mission


If mining is not the active tab on your Overview then click it and a Veldspar asteroid will be visible on the Overview.  Select and lock it, right click and orbit it at 5km and activate your miner.  A quicker method to locking targets is to control left click them.  In combat this is a shade faster and a good habit to get into.   Now you wait.  If you hover your mouse over the Miner I module near the HUD you will see the yield and time to get that yield.  Time passes and your ore hold fills.  When full head back to the station, dock and talk to the agent and complete the mission.

Exploration (Cosmic Anomalies 1 of 5)–Star the conversation with the agent, accept the mission and undock.  You do not need any special fittings or such for this one.  Hit Alt-P to open the probe menu and look down the list for Anomaly Training Combat Site.  Don’t worry, you won’t be fighting.  On the same line, to the fight there is an arrow that will allow you to warp directly to the site, click it or rt click the line and choose warp to.  On arrival a popup explains a bit and then you will, on the overview find a small diagonally crossed square.  Select it then click Open Cargo in the selected items box.  You will fly to it, open it and Loot All in the window that opens to get the item you need the ‘Proof’.  Dock at the station, talk to the agent, complete the mission.

Business (Balancing the Books 1 of 10)– This one where reading carefully is needed.  You are doing a delivery.  To do that delivery you need to know where you are going and remember to put it in your hold before you go.  When you accept the mission the cargo will appear in your Item Hanger of the Station, alt c to open inventory, drag it from item to the ship name on the side..   If you are unsure?  Double check that it is in the ship before you undock.  Trust me, lots of players do this trip and either forget to take the item or even forget to accept the mission.  So destination set, item in the hold?  Undock.  Earlier I covered how to move but there is one last way I should mention.  Autopilot.  There is an A to the lower left of your HUD or you can click ctrl-S and the ship will fly to the destination without any more work on your part.  WAIT! Yes it works but there are a few downsides I think you should know.  It takes you to about 15km from the gate and slowboats the rest of the way.  This means it takes longer than manual flight.  It also means that anyone who is arriving 15km off and slowboating in may be inattentive or even away from the keyboard, letting the computer fly.  You are hanging a ‘gank me’ sign on yourself.  Slow and a tempting target.  On the plus side?  You get where you want to go while you go do other things like read some marvelous blog about Eve.  Either way get to the destination, dock.  Now start a conversation with your agent again, even though he is way back there and you are here.  That triggers the unlaod of the cargo and the completion of the mission.  Right click the agents home and set destination and then return to the career base.

Military (Cash flow for Capsuleers)–  This is a simple ‘go kill someone’ mission.  But before you head out I would like to talk a bit about weapons.  Each race has two specific weapon types and each weapon type has two sub classes, usually short and long range. It is about time you get rid of the civilian weapons and choose something to do some real damage with.  Example went with Rockets . . . just because.  Caldari are Missiles and Hybrids.  Amarr are Lasers and Drones.  Gallente are Hybrids and Drones.  Minmaters are duct tape and bubble gum.  I means Projectiles and Missiles.  So pick a system and do a bit of reading and find out what you need to train to use it.  You may need to buy a skill book and train for a few minutes to be able to use it but trust me, the difference in combat will be worth it.  There is a big difference between plink plink plink and killing the enemy with papercuts vs (with the rockets) shhhh boom, he’s gone, who is next.  Make sure you know the weapons range before you start firing and get to where they will have effect.  Optimal IS optimal.  One thing to remember, though.  Civilian weapons do not use ammo.  All others need something.  Lasers have crystals (that do not wear out or later wear out very slowly)  the rest are one shot uses one shot, simple eh?  Carry ammo in the ship.  I have seen folks in Rookie Chat astounded that the guns do not load from the hanger in the station.  I just wonder if they think bullets in the gun safe at home will let them shoot at the range.  Whatever.  Lock and load, undock, use either the mission description on the left or right click open space and go to the encounter site.  Boom boom booom.  Loot loot, dock and talk to the agent, end of mission.

Well?  That is the first four missions of the Career agents.

Two things

HUD stands for heads up display, for me it refers to the circle that shows shields, armor, hull and the buttons/controls that surround it.

In the interest of honestly I did autopilot to Jita and back making some purchases I will talk about in the next post.  I did not get ganked, I did go get a cup of coffee and put in a load of laundry.  In other words a bit of real life while the ship put putted to the next stop.

fly it like you won it


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Example 1

For those of you who follow my blog?  This is a new thing helping new players.  Example will be in every title so you can identify them easily.

I will not bother with the character creation position of the start of the game except to tell you that you can cross-train and fly any race so the decision means less than you might think  It basically decides where you start and what beginning weapons you start with.  It all evens out in the long run.  What I will emphasize is name.  You choose it you are stuck with it, there are no name change certificates and I totally support that stand.  This is who you are, who you will be and what you will be called in crowded bars or on the streets of Las Vegas (Yes that has happened to me)  Before you go with some sly innuendo consider if you want to be called that on comms and known as that at eve meetups.


So you finalize the name hit accept and in you go . . . suddenly you are in space with a confusing display and a small chat box talking to you about how to do thing.  This is the pre-tutorial, called opportunities.  This post will run you through this small part of the start of the game.  Do it right and a lot of opportunities will be checked off and you will be up close to a quarter of a million isk (No that is not a lot but it is a good start)

Training-Always have your skill queue active.  Alt X to bring it up and drag some skills in, gunnery engineering, whatever.  Just be learning something while you go.  Me?  I would recommend drones up to III first and then whatever weapon system you have already started as part of your character.  If you are lost then The Magic 14 are boring skils that pay off in the long run as they help fit better ships further down the road.  Just don’t leave you queue empty.  There are no levels in this game, no exp grind.  To get better?  You skil up in the queue.

Looking-  Try sight and left click and drag, see what it does. Spin the view, use the mouse wheel to zoom in and out, if it does the opposite of what you expected you can go into the escape menu and invert such things to suit yourself.

Moving.  See those red shapes on the right hand side box called the Overview?  Click the closest one then hit Approach in the box above, you are now moving towards it.  If you click orbit you will move towards and then circle it.  If you want to move in some other direction you can double click in space and head wherever you please, just stay local for now.  Bottom of the HUD is a speed indicator, you can alter your speec there, full stop can also be achieved with ctrl-spacebar.

Shooting.  Ctrl left click OR select then click lock target on the Selected items box, Either works in space or on the Overview.  That locks the target IF you are close enough.  You have both a target lock range and a gun range.  I will cover gun range and damage another time.  For now?  Lock on and charge in shooting.  Hover over the weapon icon to the right of the hud and it will tell you optimum range, try to orbit at that range for best effect.  You can alter orbit default by right clicking the orbit icon on the selected items box.  Boom, he blew up, choose another and another and sweep the skies clear of red.  Now go back and select the wrecks and loot them (box icon in the selected items box).  Loot all the wrecks.

Mining.  On the overview are tabs, one is labelled mining.  If you click that tab the overview filters differently and you will see that some of the asteroids around are things like Veldspar.  That is something you can mine.  Orbit a rock, lock it, activate miner and sit back.  Mining is a low attention activity and demands patience as the mining cycles churn away and ore fills your hold.

By the time you are full?  It is time to head for a station and that is where THIS lesson stops.

fly it like you won it


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Taking Care of Your Own

She adjusted the comm so it was square with her desk edge before initiating the call.


“Mr Azariah I am calling to inform you that I will be restarting a hauling service.”

The man laughed.  “Desk job not to your liking?”

She looked at the desk before her, everything exactly in its place and smiled.  “I just feel that a further challenge is required.  I shall continue to ‘hold the reins’ of the group you have handed me but I know there is more that I could be doing.”

“Well it is a job, not a prison sentence.  Y’all do what you wants to and I will support you as need be.  I admit that the corp and alliance has been quiet for a spell.  Do y’all need a ship?”

She blinked.  “I have a Sigil and I am sure I can earn . . . ”

“Miss Talon.”  He was suddenly very serious and the accent dropped.  “I take care of my own.  You have been serving the corp and alliance for more than a year and asked nothing in return.  IF you need a ship you say something and it shall be provided.  In return I expect if there is hauling to be done for the Operation you will be amenable to providing logistics.  Buy what ship you need, you have access to my wallet for a reason.”

She blinked and nodded.



Corporations are supposed to take care of their own people.  Those that do not should say so up front or be left in a hurry.  Especially the people who do the day to day grunt work of running a corp.  I have nothing but admiration for them.

I am doing a small experiment in a hauling character to see what isk is made and standings changes for npc hauling and some regional trade.  Being Kaye?  Books will be kept in detail.

Just training a skill or two up to where I wants them as per the eve uni suggestions.

fly it like you won it

draw coming up soonish



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OOC: Butterflies

RedBull Setheris > im so gonna die
Mike Azariah > and live again
RedBull Setheris > how?
Rodek Noggra > RedBull Setheris you’ll pop back into a clone when you die.
RedBull Setheris > i have no idea where i am going hahahaha
Mike Azariah > Learning how to play Eve is tough. We Know. Opportunities pop up and you think hey! Tutorial? Nope. The best places to learn: this chat, eve uni wiki, career agents, trial and a LOT of error. Good luck
RedBull Setheris > This game is so unfriendly ro new players!
RedBull Setheris > Okay, im at the station where i purchased my stock now what?
Sweetdevil Replacer > RedBull Setheris enjoy yourself, have fun, get used to the strange fealing never to die in here, and dont tell your children, they shoot zombies nowadays.😀😉
RedBull Setheris > how do i get back to my mission system?
RedBull Setheris > How do i get back to my mission system? [yes he repeated himself 3x in the space of 3 or 4 minutes]
Mike Azariah > RedBull Setheris do you remember the name?
Mike Azariah > did you dock and leave stuff in the hanger?
RedBull Setheris > yes
Mike Azariah > RedBull Setheris alt t and see where your stuff is
RedBull Setheris > THIS GAME IS TOO MUCH!
RedBull Setheris > I feel this game would be better with friends
GingaMinge > RedBull Setheris once you get the basics down its quite enjoyable, but yes its a very steep learning curve
Rodek Noggra > RedBull Setheris once you get semi comfortable with the game, join a player corp
RedBull Setheris > home sweet home
RedBull Setheris > yeah cya guys never
Mike Azariah > RedBull Setheris bye
RedBull Setheris > this game is too much
Lady Cinesra > RedBull Setheris peace
MechaLynx > RedBull Setheris bye
Sally Mileghere > Helios
Mike Azariah > /emote chuckles
Mike Azariah > I find it ironic that someone named redbull cannot focus long enough on a complex game like eve
Sally Mileghere > Mike Azariah hehe
Steihl Lianul > Mike Azariah It’s not even really that complex. It’s a giant graphical spreadsheet. =p

Total time (since I removed the timestamps and five or six other conversations interspersed including russian and spanish) was about 12 minutes.  These are the butterflies of the game and most of them are quiet but we do see a few come and go noisily.

They see the pretty pictures and come to be lead along the story to tour the universe and be its saviors.  They ask where do they get their ship back after it is destroyed.  Are shocked that you need more than one round of ammo. per gun or that ammo is even a thing.  When the answers are not to their liking then they become part of CCP Ghosts % lost in the first two hours.  They flit in, are startled and fly off again to somewhere else, some other game.

I get it.  Eve is hard and I honestly think that the tutorial should reflect that and maybe some people are not cut out for this game, that is ok, as well.  But that brings me to the next bit of butterfly thoughts.  Butterfly play.


I have, over the years, been a mission runner, took part with SoCo in one of the wars that wasn’t a ‘Great One’ so I have lived in null.  I spent months in a wormhole but the paranoiz did not suit me.  I have been in incursions and done live events, rp’d and hit damn near any podcast that will have me.  I flew with Red in RvB and with Spectre fleet, Bombers Bar, and Redemption road. Of course I do the Bus 4 or five days a week (takes about an hour a run).  I am a butterfly player.  I do not stay in one place nor describe myself as one thing or player style.

The nice thing is that Eve suits it.  There is no funnel to an end game, no ‘path’ that I must follow if I want to win.  So I am winning in what I do because I do what I want to do and can flit from flower to flower, chasing shiny things like the ‘old crow’ that I am.

I like that.

But the butterflies come in and only see one branch, one flower and never notice the rest of the magical garden that is New Eden (yes, I did that on purpose) so they proclaim ‘this game is too much‘ and off they go.  They never realize that it IS too much and that is what makes it great.  The size can be intimidating or it can be the mountain you can climb and never see all of it.

So I look at the image, above, and say to myself . . .

‘what flower next?’

fly it like you won it





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OOC: BB75 FPS hopes Project Nova

Welcome to the continuing monthly EVE Blog Banters and our 75th edition! For more details about what the blog banters are please visit the Blog Banter page.
What Does Project Nova Need to Be Successful?
At Fanfest CCP showcased their current iteration of the FPS set in the Eve Universe. Following on from DUST514 and Project Legion, Project Nova is shaping up to be a solid FPS with CCP taking the decision to get the game mechanics right first. However with so many FPS out there what will Nova need in order to stand out from a very large crowd and be successful? What are the opportunities and perhaps more importantly, the dangers for CCP? How can Nova compete against CoD, Battlefront and Titanfall to name a few?-o0o-
OK, I have played my fair share of First Person Shooters.  From COD to Battlefield 2042 and 1942 to Planetfall, Firefall, Hellgate London, all the way back to original Doom and Wolfenstein.  They are my release from stress after a hard day and I play them as a casual.  I seldom have a decent kdr and I take pride in the little things.  I actually enjoy the view and the visceral impact of the game rather than strut like I am the big Kahuna.  I am not.
But that is what this game is gonna need to be able to answer . . . can it adapt and accommodate both types of shooter players.  Those whom live to be the very best (Like no one ever was) and those who enjoy a nice afternoon of shooting but would rather not spend it walking into a meat grinder to feed someone’s stats.  Free to play means all the little script kiddies and twitch bunny hoppers will be all over the map.  We will have to worry about wall hax and aimbots and the rest of it.  Ban them and they make another free acct.
Okay, there are some basic points that this sort of game live and die on.  First up is maps.  They have to be vibrant, evocative of the mood being set, challenging for all classes to play in.  If I start feeling like I am just living in the same damn corridor over and over I will not stay with a game.
Guns (lots of guns) that have a feel to them.  I don’t mean they have to ‘feel real’.  This is science fiction but I want kick, tracking, a learning curve for using them properly.  I want to know that if I work at it I will be better than I was.  I don’t have haptic feedback but I want the weapons to make me wish I did.
Differences. Now when I was making notes for this the word differences actually was written twice.  Once for internal and once for external.  Internally each class or choice in loadout needs to feel important and different.  Not just half a step slower and carries a medpack.  I want to be able to, at a glance, know what class is being played on twitch and what playstyle is best for that class.  Externally the game is going to have to differentiate itself from a lot of other similar games on the market right now.  What will make Nova something more than a flash in the pan as shooter tourists come and then go to the next new shiny?
Stability.  Gods, this is important.  Gamers and reviewers are notorious for condeming and damning a game within a few days of launch on the basis of stability, bugs and other server side issues.  No code is bombproof but damn they better have it close.  Lag or downtimes in the first week can be the difference between having a following and being a cute niche game.
Community.  Damn Eve has one and has even won game awards for its community.  Good managers and the willingness to engage with the players has gone a LONG way to developing a vibrant group of players.  Dust had its own version of the CSM but will Nova?  Will people step forward to be the grains of sand that the pearls form around?  The biggest make or break moment will be early on when new people to the game ‘test the edges’.  There is good natured ribbing and then easily a group slides into graphic homophobic, misogynistic, hate fueled mire that is damn near impossible to fix.  Communities that go down that road seldom return and they become the Ouroboros, feeding on itself.  Sen it happen, hope it does not.  Free to play makes for a dangerous open door for people to come dump their toxic waste and scamper off.
I honestly hope that the game manages to balance all of the above.  The New Eden IP is strong and has a ton of Lore behind it.  If they can cross tie the games of Valkyrie, Nova and Eve even a little it will make each stronger.  A solid background and storyline helps.
Free to Play games live and die (as all business’s do) by the money hidden behind the ‘free’.  Monetization HAS to happen as I checked and CCP is not a charitable organization.  How and what they sell will be another telling point but I do not want to get into the whole golden ammo thing right now.  I just hope they feel the same way.
Others have written on this topic . . .
I tried to not read them before hitting send on mine,
sometimes if I do read then I wind up with a post of ‘Yeah, what he said!’
fly it like you won it
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BB74 Not what was seen

Welcome to the continuing monthly EVE Blog Banters and our 74th edition! For more details about what the blog banters are, please visit the Blog Banter page.

So when this Blog Banter goes live, Fanfest will be over. Hungover geeks from around the world will be departing Reykjavik after a five-day binge of important internet spaceships and partying. Whether you were there in person, watched the streams or read the dev blogs on your mobile hidden under your work desk there was probably something in there that gave you a “nerd-boner”. What for you personally was the most important thing to come out of Fanfest 2016?

I thought about this one a lot and at first I almost wasn’t going to post to it.  There wasn’t anything I saw, directly, that ‘made’ Fanfest.  Or so I thought,  same old same old, trailers, vids, new games, old fixes, panels and drunken singing.  No ‘come to Jesus’ moment for me.  Or so I thought.

Then it hit me.  I was looking at the wrong things, paying attention to the details and missing the bigger picture.

Brace yourself.  Sappy Mike writing ahead.

I saw a love for the game from both the players and the makers.  I saw pride for what was made and what was broken.  People putting their hearts and souls into it and just down right celebrating this magnificent obsession we all have.  THAT was, for me the most important thing to come out of EveFanfest 2016.  Speakers were welcomed and listened to and even the bitter vets would lighten up for a moment before trying to regain their cool disdain.

The pubs ran out of beer.

*of course* there is no beer at Nora the day after *grumble*

3rd time in 7 days they run out of beer. Sheesj

 Seriously there was a party.

Oh there were disdainful locals commenting on ‘neckbeards’ but I live in a tourist destination as well, we love commenting on the tourists.

Most of all?  I saw the effort and volunteer hours put in by the CCP side.  Days and weeks of preparation, of practicing and making presentations.  They are programmers and game designers, not public speakers yet they did a damn good job, on their own time.

Be bitter all you want.  Snort and laugh at the silly old Mike and his Sappy stuff.  Probably drinks the blood of maple trees (I do, I do).

The biggest take away was the love for the game on all sides.  No more, no less.

flame away if you want, I have a smile on my face and am trying really hard to swing tickets and time for EveVegas2016.  IF I make it, I wants hugs.

fly it like you won it


other thoughts on this from Roc and Kirith




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Not Having Lost by Not Having Tried

“Why do they call it shredding?” Mike asked himself as he continued to transfer or destroy the sensitive materials he had accumulated.  He glanced to see lights going out on one comm channel as fellow council members bid their farewells and left.

“So, election results are in and there was not a surprise appearance of your name in them.” Dee Carson called as he entered the outer office.

“In the back.”  Mike called back and closed open files and locked them.

“I don’t know if this is a celebratory moment or not.”  Dee set down a bottle and two glasses.  “But this is appropriate, either way.”

Mike grinned while Dee poured and silently they raised glasses.  As the empties were refilled Mike grinned.  “A bit of both, actually.  There were some folks I actually hoped would get on that didn’t but it is not all bad.”

“I would think that it looks pretty bleak from your point of view.  Who replaces YOU?”

“I am not so sure I need replacing as such.  The council is made up of 14 people.  If one or two of them are not closet carebears I will be very much surprised.  Oh they may talk the big fleet talk but somebody has to pay for the ships and I trust most politicians to think with their brains very near their wallets.”

Dee Laughed and poured another shot.  “Do you save those up for the right moment?”

“Professional secret.  No my concern is a bit about the lack of diversity in loyalties but there is nothing that can be done about that.  Not now, anyways.  But if I can get through to a few, over the next month then not everything will be darkness and despair.”

“I thought you were done with politics, now.”

“There is the transition time and even when I no longer have direct access I will be free to still talk.  Folks have found that I can be hard to shut up or shut down.  To quote a hero of mine . . .

Peoples Hernandez: You’re not a cop anymore.

John Shaft: Do you think that makes me less dangerous, or more dangerous?

So I may not be a politician but does not mean I will be walking away and ignoring things.  Too much invested in the process to do so.”

Dee smiled.  “Good.  So you didn’t lose?”

Mike swirled the drink and smiled into it.  “If I was not in the war, how could I lose it?  I am choosing my battles one at a time.  There are new fights to be fought and new things to do.”

“You do know that the Goons are saying the same thing, right now.”




Congratulations to all the winners of the CSM11 election and commiserations to those who are not in, yet.  Do not lose hope, some seats may open up (and I am betting it will not take more than a couple of months, if that)

I am serious about not being done.  Three years did not burn me out and I may even try again, someday for a seat but in the meantime I will still be active.  There is the transition time and I will get to see how the new CSM looks from the inside.  Then I will keep driving the Bus, still in the forums, still talking to people.

sho nuff




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I was torn as to whether to open this with Aretha Franklin singing but this quote has been on my mind for a while.  I wrote a comment in reddit this morning that I wanted to expand upon, just a bit.  There are days where I should not be allowed to post at all as the Troll in me takes hold.  This morning was one of those times.

Respect.  I can win or lose a game and respect my opponent.  Hell I have sent congratulatory notes to people who pod me.  Eve is, for me, a hobby and a game.  At times I need to remind myself not to take it too seriously or else the troll steps into my skin and writes for me.  As such I have to give a measure of respect to that which the Goons have made.  They managed to form a huge organization with managers IT teams, HR programs, security and such.  They used both the velvet glove and the iron fist when dealing with others.  They made something bigger and better than anyone else had.

a tower that reaches to the heavens, so that we may make a name for ourselves Genesis 11

Say what you want about what they have become they did great things.  Thing is, then what?  They rested on their laurels.  They rode on their well earned reputation and peace came upon them.  Fear they had instilled in their enemies kept challenges at a distance.  They could buy, intimidate, diplomacy their way around any nascent threats before they became a true worry.

But nothing lasts forever.  It was a contest to see which would die first, Eve or the Goons.  While Eve has been reported as dying for a long time . . . it seems to be hanging on.  Goons, on the other hand, are in full back pedal mode.

Do I think this is the end of them?  No.  I do not think you can kill all of them or break them completely.  But we have proven that it bleeds.  That it is not so powerful that it cannot be knocked down.  Their time of rest is at an end.  They WERE great and you cannot take that from them.  They did huge things in the game and made big differences in many different facets of the game.  In the past I have heard Goons say, if you don’t like it?  Try and stop us, you will never be able to organize all the little groups to do it.

Turns out, that was the mistake.  Hubris in saying that the little groups would never be able to take them down and then continually mocking them.  So sure, in the absolute power of the position, that respect for the lesser beings was lost.  Oh, some might be allowed to ride on the coattails for a time, crash on the couch, but we always knew who owned the house, who wore the coat.  They made sure of that.  They created the beast that rose up against them.

I like a lot of players that are Goons.  I just don’t like the organization they belong to.  The casual racism and sexism even as a joke diminishes players among us.  The terms they use to refer to we ‘lesser beings’ grated.  I am not surprised that they were knocked down.  Huge towers have a way of that happening to them.  (I am referring to the biblical quote, not any more recent events) As individuals they are players of Eve, just like me.  But when en masse?

Mittani leads them.  So he repeatedly tells us.  He did not build the Goons to what they are but he has held the reins for a long time.  He does not want to lose.  Lose power, position, respect.  As such it is in his best interest to try to rally the troops and weather out the storm.  Hope that the alliance against the Goons will fall apart from internal pressures which there are probably many.  Deny the allies any success making each victory hollow, each cake but ash in the mouth. Keep the fires burning in the bellies so that they can bounce back and regain what they once had.  Like the second roman empire . . . oh wait.

Look, I love this game we play.  I like when wars and memes and things are HAPPENING.  But in all of it I still respect most of the players that I have met and interacted with.  Oh I am sure there are some out there not worth respecting.  Humans are like that.  I may go trollish from time to time and mock the people at the top . . . especially when they are making asses of themselves.


We are here just for a spell and then pass on. So get a few laughs and do the best you can. Live your life so that whenever you lose it, you are ahead. -W.Rogers

It does not hurt to show some respect for the other side.  They are giving you someone to play against.  And I am not saying they all deserve respect now and forever.  As I tell my students.

I will treat you as adults until you prove otherwise.  For some of you that will not take too long – me

fly it like you won it


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